****************** MMQB ****************** ==================== 2: COMPLETE ==================== ----------------- Generic ----------------- Quickening (Michael Moore) PreGame 1 You may ignore any one non-PreGame card preventing you from playing a defense as normal. ----------------- Quickening (Quentin Barnes) PreGame 1 You may ignore any one non-PreGame card preventing you from playing an attack as normal. ----------------- Schizophrenia [P] PreGame 1 You are mentally ill, and have a split personality. Play this card before the game begins in conjunction with two Persona cards. These cards now form a single Persona card. You may place cards from both Personas in your deck during construction. You may only use the Persona power and play cards of your current Persona. At the beginning of your turn, there is a 3 in 6 chance that you change Personas. This roll cannot be modified by any means. You must use the lower Master card limit of the two Personas. You cannot play this card in conjunction with the Michael Moore/Quentin Barnes Persona. ----------------- Nemesis (Michael Moore/Quentin Barnes) [C] Situation 6 Inner Struggle You may only play this card if your opponent is Michael Moore/Quentin Barnes. Michael Moore must discard an attack for each defense that he plays. Quentin Barnes must discard a defense for each attack that he plays. ----------------- Michael Moore ----------------- Prime Block [C] Block S2 [XXX/---/---] You may play this block against a non-Ranged Attack that cannot be blocked. This may be a Power Block without an Exertion. ----------------- Vow of Vengeance [C] Event S2 You may ignore the effects of any 1 Event or Situation played by your opponent on his last turn. ----------------- Michael Moore / Quentin Barnes ----------------- Michael Moore/Quentin Barnes [C] Persona 1 Michael Moore: Born in Cincinnati, Ohio in 1804. Adopted from an orphanage by an abusive family, his first death came in 1839, when he committed suicide. Imagine coming back to life after killing yourself, knowing you're trapped for eternity with your demons. And part of him, deep down, must have known he needed help; it was probably no coincidence that Michael Moore became a psychiatrist. Quentin Barnes: born in the dark recesses of Michael Moore's mind; he's had over 150 years to refine his evil into it's purest form without any concern for the consequences. After all, if he gets caught, it's poor innocent Michael who will pay the price.. "Physician, heal thyself." - Luke, 4:23 You are a madman who randomly switches personalities. You are both Michael Moore AND Quentin Barnes. You may place cards from both Personas in your deck. You start the game as the Michael Moore Persona. At the beginning of each turn, there is a 3 in 6 chance of switching to the other Persona. The roll is made during your "Must Do phase" before any other actions. This roll may not be modified by any means. When your are Michael Moore you may ignore the effects of any one card that prevents you from playing a defense as normal. When you are Quentin Barnes you may ignore the effects of any one card that prevents you from playing an attack as normal. You may have up to 5 Master cards. ----------------- Ambush [R] Attack S2 [---/XXX/---] This attack may not be made a Power Blow. If there is a Location in play, this attack may not be dodged. ----------------- Asylum [R] Location S6 If you are Michael Moore, all players may ignore any one card in play that prevents them from playing an attack as normal. If you are Quentin Barnes, all players may ignore any one card in play that prevents them from playing a defense as normal. ----------------- Back Away [C] Dodge 6 [XXX/XXX/XXX] This defense will not dodge Ranged Attacks. You may only make Ranged Attacks this turn. ----------------- Dodge [C] Dodge 6 [XXX/XXX/XXX] You lose your first attack this turn. ----------------- Extra Shot [C] Event 6 Play an additional attack this turn. Blocks played by your opponent during his defense phase will not defend against multiple attacks played. ----------------- Father Morton [R] Situation: Ally S2 If you are Michael Moore, you may discard this card from play during your Defense Phase to avoid all attacks. Both players must draw 5 cards. If you are Quentin Barnes, you may discard this card from play to counter one Holy Ground card as it is played. ----------------- I Didn't Know!! [C] Event S2 Play this card in your Defense Phase to avoid all attacks played by your opponent this turn. Skip your Attack Phase and end your turn. ----------------- Jeanette [R] Situation: Ally S2 If you are Michael Moore, you may reveal one Hidden Attack per turn. If you are Quentin Barnes, you may make one attack Hidden per turn. ----------------- Judge Marvin Singer [R] Situation S2 If you are Michael Moore, you may discard this card from play to retrieve any 1 Police card from your Discard Pile. This Police card must be played immediately. If you are Quentin Barnes, you may discard this card from play to counter one Police card as it is played. ----------------- Lurking Evil [C] Situation R3 While this card is in play, if you switch from Michael Moore to Quentin Barnes, you may make one of your attacks this turn Hidden. You may only have one Lurking Evil in play. ----------------- Master Slash [R] Special Attack S2 [-X-/-X-/-X-] If your opponent made an Exertion for a defense last turn, then this attack may not be blocked or dodged. If played by Quentin Barnes, this attack is also considered a Power Blow. ----------------- Master's Guard [R] Block: Guard R2 [---/XXX/XXX] Michael Moore may still attack normally to any areas blocked by this defense. ----------------- Trip [C] Event 6 If successfully played, your opponent loses all Standing Defenses. If you are Michael Moore, your opponent may not play a Standing Defense next turn. If you are Quentin Barnes, your next attack this turn does an additional point of damage if successful. ----------------- Quentin Barnes ----------------- Psychotic Killer [R] Situation S4 Remove this card from the game to make a Hidden Attack for every Ally you remove from play this turn. ----------------- Psychotic Rage [R] Event S2 If you switched to Quentin Barnes this turn, you may make an Exertion, and may play up to 5 non-special attacks from your hand and the Exertion. Dodges will not avoid multiple attacks you play this turn. You lose 1 Ability. ----------------- Stalk [C] Special Attack S2 [-X-/---/---] This attack may not be blocked, but may be dodged normally. If your opponent played any Ally card last turn, then this attack may not be dodged. This attack may only be a Power Blow if it is a Headshot.