| Set |
# |
Title |
Subtitle |
Errata |
Rarity |
R-S |
Rstr. |
2E Only |
Type |
Subtype |
Gems |
Hands |
Grid |
Text |
| HtGP |
1 |
Divine Intervention |
|
|
Promo |
|
|
|
Event |
|
1 |
|
|
You may only play this card if your opponent has a Pre-Game card in play that can be removed from the game. That card is removed from the game. This card is removed from the game. |
| HtGP |
2 |
Fabulous Freebirds |
|
|
Promo |
|
|
|
Situation |
Mortal Ally |
1 |
|
|
Your Dirty Tricks do one damage. You may only have one Fabulous Freebirds in play. |
| HtGP |
3 |
Kate MacLeod |
|
|
Promo |
|
2 |
|
Event |
Mortal Ally |
1 |
|
|
Your opponent takes one damage for each Immortal Ally they have in play. |
| HtGP |
4 |
Nexus |
|
|
Promo |
|
1 |
|
Situation |
|
1 |
|
|
Remove this card from the game when you wish to use it. Reshuffle your discard back into your Endurance. No Ability is lost |
| HtGP |
5 |
Police |
|
|
Promo |
|
|
|
Event |
|
1 |
|
|
You may remove either a Situation or a Plot from play. You lose one Ability. |
| HtGP |
6 |
The Gathering |
|
|
Promo |
|
|
|
Situation |
|
1 |
|
|
If you are forced to discard off your Endurance insread put those cards in your hand. |
| HtGP |
7 |
Thrust |
|
|
Promo |
|
1 |
|
Basic Attack |
|
|
|
 |
This attack does an additional 2 points of damage. If your opponent played a Power Blow last turn, you may make your first attack this turn hidden. You may make a Hard Exertion to make this attack a power blow. |
| HtGP |
8 |
Upper Center Block |
|
|
Promo |
|
1 |
|
Basic Block |
|
|
|
 |
You may make a 0 card Hard Exertion to make this block a Power Block. |
| HtGP |
9 |
Swordmaster Rip (Valley) |
|
|
Promo |
|
|
|
|
|
|
|
|
Rip this card in half and remove both pieces from the game to ignore the text on one Special Card or Edge in play. |
| HtGP |
10 |
Swordmaster Rip (Mountain) |
|
|
Promo |
|
|
|
|
|
|
|
|
Rip this card in half and remove both pieces from the game to ignore the text on one Special Card or Edge in play. |
| HtGP |
11 |
Swordmaster Rip (Snowy House) |
|
|
Promo |
|
|
|
|
|
|
|
|
Rip this card in half and remove both pieces from the game to ignore the text on one Special Card or Edge in play. |
| HtGP |
12 |
Swordmaster Rip (MacLeod Ruins) |
|
|
Promo |
|
|
|
|
|
|
|
|
Rip this card in half and remove both pieces from the game to ignore the text on one Special Card or Edge in play. |
| |
| Set |
# |
Title |
Subtitle |
Errata |
Rarity |
R-S |
Rstr. |
2E Only |
Type |
Subtype |
Gems |
Hands |
Grid |
Text |
| HS1P |
1 |
Divine Intervention |
|
|
Promo |
|
|
|
Event |
|
1 |
|
|
You may only play this card if your opponent has a Pre-Game card in play that can be removed from the game. That card is removed from the game. This card is removed from the game. |
| HS1P |
3 |
Old Carl's Secrets |
|
|
Promo |
|
|
|
Event |
|
1 |
|
|
Choose a Situation, Object, Plot, or Location in play. For the remainder of your turn, you may ignore the effects of that card. |
| HS1P |
2 |
Dojo |
|
|
Promo |
|
|
|
Situation |
|
1 |
|
|
At the beginning of your turn you may either place cards from your hand underneath Dojo or take cards from underneath Dojo to your hand. Dojo may have up to five cards underneath it. If this card leaves play, the cards underneath are discarded. You may on |
| HS1P |
4 |
Prime Block |
|
|
Promo |
|
|
|
Block |
|
1 |
|
|
This defense can block attacks that cannot be blocked. |
| HS1P |
5 |
Sheriff Benson |
|
|
Promo |
|
2 |
 |
Edge |
|
1 |
|
|
MORTAL ALLY: Play in conjunction with a Police that removes a Situation. You may remove an additional Situation. You may only play one Sheriff Benson this turn. |
| HS1P |
6 |
Skull |
|
|
Promo |
|
|
 |
Object |
|
1 |
|
|
When your opponent plays a Mortal Ally, they lose one Ability. |
| HS1P |
7 |
Felice Martin Persona |
Felice Martin |
|
Promo |
|
|
|
Pre-Game |
|
|
|
|
If you do not play a Special Card on your turn, you may look at your opponent's hand once. |
| |
| Set |
# |
Title |
Subtitle |
Errata |
Rarity |
R-S |
Rstr. |
2E Only |
Type |
Subtype |
Gems |
Hands |
Grid |
Text |
| HS1R |
1 |
Swordmaster Rip (Citytop) |
|
|
Promo |
|
|
 |
Pre-Game |
|
|
|
|
Rip this card in half and remove both pieces from the game to ignore the text on one Special Card or Edge in play. |
| HS1R |
2 |
Swordmaster Rip (Fallen Tree) |
|
|
Promo |
|
|
 |
Pre-Game |
|
|
|
|
Rip this card in half and remove both pieces from the game to ignore the text on one Special Card or Edge in play. |
| HS1R |
3 |
Swordmaster Rip (Templar Shrine) |
|
|
Promo |
|
|
 |
Pre-Game |
|
|
|
|
Rip this card in half and remove both pieces from the game to ignore the text on one Special Card or Edge in play. |
| HS1R |
4 |
Swordmaster Rip (Mansion) |
|
|
Promo |
|
|
 |
Pre-Game |
|
|
|
|
Rip this card in half and remove both pieces from the game to ignore the text on one Special Card or Edge in play. |
| HS1R |
5 |
Swordmaster Rip (Sulphur Plant) |
|
|
Promo |
|
|
 |
Pre-Game |
|
|
|
|
Rip this card in half and remove both pieces from the game to ignore the text on one Special Card or Edge in play. |
| |
| Set |
# |
Title |
Subtitle |
Errata |
Rarity |
R-S |
Rstr. |
2E Only |
Type |
Subtype |
Gems |
Hands |
Grid |
Text |
| HS2P |
01P |
Revenge of the Sword |
|
|
Promo |
|
2 |
|
Plot |
|
1 |
|
|
Your first attack each turn may be played Hidden. |
| HS2P |
02P |
Jimmy Sang |
|
|
Promo |
|
2 |
|
Situation |
Mortal Ally |
1 |
|
|
At the beginning of your defense phase choose one Hidden Attack. You may look at that attack before playing a defense. |
| HS2P |
03P |
Upper Left Block |
|
|
Promo |
|
1 |
|
Block |
|
|
|
|
If this Block is played from your hand, you may add one additional adjacent grid for this Block to cover. |
| HS2P |
04P |
Insignificant Threat |
|
|
Promo |
|
2 |
|
Situation |
|
1 |
|
|
If your opponent is Disarmed you may choose to skip your Attack Phase during your turn. If you do, you may search your Discard for one card and put it in your hand. |
| HS2 |
05P |
Swordmaster Rip (Mossy Rock) |
|
|
Promo |
|
|
 |
Pre-Game |
|
|
|
|
Rip this card in half and remove both pieces from the game to ignore the text on one Special Card or Edge in play. |
| HS2P |
06P |
Advance Warning |
|
|
Promo |
|
|
|
Situation |
|
1 |
|
|
You may Discard a card titled Alertness from your hand to search your Endurance or Discard for a card titled Alertness and put it in your hand. |
| HS2P |
07P |
Even the Odds |
|
|
Promo |
|
|
|
Event |
|
1 |
|
|
Draw cards until you have the same number of cards in your hand as your opponent does. You may play an additional Special Card this turn. |
| HS2P |
08P |
Interrogation |
|
|
Promo |
|
2 |
|
Situation |
|
1 |
|
|
Whenever you play a card titled Police, you may also choose one Ally in play. That Allies effects are ignore while that Police is in play. |
| HS2P |
09P |
The Tong |
|
|
Promo |
|
|
|
Situation |
|
1 |
|
|
Draw a card at the beginning of your turn for each Ally your opponent has in play. This effect is cumulative. |
| HS2P |
10P |
Upper Center Attack |
|
|
Promo |
|
1 |
|
Attack |
|
|
|
|
If you do not play a Special Card this turn, you may make a Hard Exertion to make this attack a Head Shot. (Plus Basic Attack text) |
| |
| Set |
# |
Title |
Subtitle |
Errata |
Rarity |
R-S |
Rstr. |
2E Only |
Type |
Subtype |
Gems |
Hands |
Grid |
Text |
| HSFV |
1P |
Alertness |
|
|
Promo |
|
|
|
Event |
|
1 |
|
|
If your opponent played an attack last turn that cannot be blocked, you may play a block against that attack. You may attack to areas you just blocked this turn. |
| HSFV |
2P |
Alertness |
|
|
Promo |
|
|
|
Event |
|
1 |
|
|
If your opponent played an attack last turn that cannot be dodged, you may play a dodge against that attack. You may play an additional attack this turn. |
| HSFV |
3P |
Amergan |
|
Text |
Promo |
|
|
|
Event |
Mortal Ally? |
1 |
|
|
Play in conjunction with a Weapon of Choice Non-Special Attack that cannot be a Power Blow. That attack is now a Power Blow and does 3 damage. That attack cannot be a Head Shot. |
| HSFV |
4P |
Centurion |
Marcus Octavius |
|
Promo |
 |
2 |
|
Object |
Mortal Ally |
1 |
|
|
Discard this card instead of discarding cards from your hand at the end of your turn. |
| HSFV |
5P |
Dahlia |
Colin MacLeod |
|
Promo |
 |
2 |
|
Situation |
Mortal Ally |
1 |
|
|
Remove Dahlia from the game to remove an Immortal Ally from the game or remove Dahlia from play to remove a Mortal Ally from play. |
| HSFV |
6P |
Huntress |
Kyala |
|
Promo |
 |
2 |
|
Plot |
|
1 |
|
|
You may play an additional attack for each Ally your opponent has in play. If your opponent has no Allies in play, your first attack each turn cannot be blocked. |
| HSFV |
7P |
Inspire Fear |
Malike |
|
Promo |
 |
|
|
Event |
|
1 |
|
|
If your opponent altered the size of their Exertion last turn, remove the top card of their Endurance from the game. |
| HSFV |
8P |
Search for Vengeance |
|
|
Promo |
|
|
|
Plot |
|
1 |
|
|
Pain: Discard 2 cards randomly from your hand. |
| HSFV |
9P |
Search for Vengeance |
|
|
Promo |
|
|
|
Plot |
|
1 |
|
|
Suffering: You may only play this card if you have Search for Vengeance: Pain in play. When this card enters play, you must discard the top 2 cards of your Endurance. |
| HSFV |
10P |
Search for Vengeance |
|
|
Promo |
|
|
|
Plot |
|
1 |
|
|
Vengeance: You may only play this card if you have Search for Vengeance: Pain and Search for Vengeance: Suffering in play. Discard all cards titled Search for Vengeance in play. Your opponent must discard the top card of their Endurance for each in your discard. |
| HSFV |
11P |
Shattered Bridge |
|
|
Promo |
|
|
|
Location |
|
1 |
|
|
While on the Shattered Bridge, Dodges will not avoid multiple attacks. |
| HSFV |
12P |
The Curse |
|
|
Promo |
|
|
|
Pre-Game |
|
|
|
|
Discrd this card to duplicate the effects of your opponent's Persona Ability for the remainder of your turn. |
| HSFV |
13P |
The Curse |
|
Text, Rstr |
Promo |
|
1 |
|
Situation |
|
1 |
|
|
Place a special card your opponent has in play under this card. That card is ignored while under this card. If this card leaves play, return the card underneath to your opponent's Discard. ((THIS CARD IS CURRENTLY BANNED FROM TOURNAMENT PLAY)) |
| |
| Set |
# |
Title |
Subtitle |
Errata |
Rarity |
R-S |
Rstr. |
2E Only |
Type |
Subtype |
Gems |
Hands |
Grid |
Text |
| HSFVP |
01 |
Advance Warning |
|
|
Promo |
|
|
|
Situation |
|
1 |
|
|
Once per turn, you may discard an Alertness from your hand to search your Endurance or Discard for one Alertness and put it in your hand. |
| HSFVP |
02 |
Challenge Refused |
|
|
Promo |
|
|
|
Situation |
|
1 |
|
|
You may discard this card from play to counter any attempt by your opponent to force you into an Attribute Challenge. |
| HSFVP |
03 |
Lower Center Attack |
|
|
Promo |
|
|
|
Basic Attack |
|
|
|
|
You may make a 0-card Hard Exertion to make this attack a Power Blow. |
| HSFVP |
04 |
Lower Center Block |
|
|
Promo |
|
|
|
Basic Block |
|
|
|
|
You may make a 0-card Hard Exertion to make this block a Power Block. |
| HSFVP |
05 |
Swordmaster Rip (Counter) |
|
|
Promo |
|
|
|
Pre-Game |
|
|
|
|
Remove this card from the game to counter any one Special Card played by your opponent. Tear this card in half after use. |
| HSFVP |
06 |
Swordmaster Rip (Nullify) |
|
|
Promo |
|
|
|
Pre-Game |
|
|
|
|
Remove this card from the game to nullify the effects of any one Special or Edge card in play. Tear this card in half after use. |
| HSFVP |
07 |
Kyala |
|
|
Promo |
|
|
|
Persona |
|
|
|
|
If you do not play a Special Card, you may make a 3-card Hard Exertion to remove an Ally from play. You may make that a 5-card Hard Exertion to remove that Ally from the game instead. |
| HSFVP |
08 |
Colin MacLeod |
|
|
Promo |
|
|
|
Persona |
|
|
|
|
Your opponent's maximum Hand Size is reduced by one for each Ally you control that has been removed from the game. You may play Basic Blocks to defend Ranged Attacks. |
| HSFVP |
09 |
Marcus Octavius |
|
|
Promo |
|
|
|
Persona |
|
|
|
|
During your May Do/Must Do Phase, you may draw a card for each Object: Ally you have in play. |
| HSFVP |
10 |
English Long Sword |
|
|
Promo |
|
|
|
WoC |
|
|
|
|
You may attack normally after playing a card titled Dodge or Evade: Escape. You may not include any dodges in your deck that do not cover all nine grids. |
| |
| Set |
# |
Title |
Subtitle |
Errata |
Rarity |
R-S |
Rstr. |
2E Only |
Type |
Subtype |
Gems |
Hands |
Grid |
Text |